What Games develops video games focused on quality art and game design with the mission of giving our fans and players handcrafted immersive experiences. Based in Miami, Florida, What Games is comprised of an international crew.
A Miami-native, Sean studied illustration at Ringling College of Art and Design. Sean likes to imagine potential games and make mock-ups of them–that’s how Starfallen began. Sean is responsible for the vision of the game and is involved in concept art, animation, and 2D art for Starfallen.
KEVIN PECLET "HOOT"
Hailing from Lausanne in West Switzerland, Kevin originally studied multimedia design before pursuing a career in game art in general. Joining the Starfallen project in late 2013, he thought that the game had a definitive lack of owls and vowed to fix that himself.
He is dedicated to bring Swiss “savoir faire” to the project and is mostly in charge of animation, 2D art and concepts.
NILS OLE TIMM "FIRZEN"
Born in Flensburg, Germany on the 31st of December 1989, Nils had a LOT of time on his hands and once his parents grew tired of his constant questioning they decided to send him to PC courses at the age of 8. And that’s how Nil’s magical journey into becoming a mad gen…I mean decent programmer began.